To celebrate Hamster Drop's appearance at PAX East this year and it's release on Android devices through the Google Play Store we've chopped the price in half.
Grab it before the 15th if you want to take advantage of the 50% sale. We've already sold out of plushies at the booth!
Also, it's nice to see such nice support for the game. Thank you! Especially for the fanart from visitors:
Things got a little rocky and it was a long wait to get approved, but it's here:
Approval took so long that our launch trailer is outdated. The game looks even better now.
Speaking of which, I'm the sole artist responsible for the character design, backgrounds, interface, logo, and animation. Absolutely every visual element in the game is something that I'm responsible for drawing or designing.
The game is more challenging than it seems. At times you might even find it Nintendo Hard.
If you're into supporting indie games, like fast-paced arcade action, or are just into cute things then you'll probably have a good time playing. It's a solid experience.
You can currently find it on Apple devices in the iTunes App Store.
If you choose to support and pick up a copy then I'd be all-ears to hear what you think. This is just the ground floor. The game is only going to get better from here.
I'd like to share a short animation done by Studio Stray Dog that I did some FX work for:
The project was directed by Nas Pasha (raging-akujiki (https://www.deviantart.com/raging-akujiki)) and is based on an original comic by Hideo Han (HideousHandsome (https://www.deviantart.com/hideoushandsome)).
It was fun drawing some of the dust clouds that you see in this. I hope Stray Dog continues to grow. :nod:
After being asked about it a few times I've gone and set up a small store on Big Cartel for three prints that I have at Momocon right now:
If you place an order before I'm sold out then I'll set aside a print to ship to you as soon as Momocon is over.
All prints are $10. They are 11"x17" on 12pt. card stock and are protected in an archive quality slipcase.
Every print is signed on the back.
I can ship them in the Continental U.S. for $1. They will be sent out in stay-flat mailers made of recycled material.
I will keep the store page open until all of my stock is gone. Once that happens I'll close it.
The One Punch-Man and Ocarina of Tim
Things got a little rocky and it was a long wait to get approved, but it's here:
Approval took so long that our launch trailer is outdated. The game looks even better now. :D
Speaking of which, I'm the sole artist responsible for the character design, backgrounds, interface, logo, and animation.
Absolutely every visual element in the game is something that I'm responsible for drawing or designing.
The game is more challenging than it seems. At times you might even find it Nintendo Hard.
If you're into supporting indie games, like fast-paced arcade action, or are just into cute things then you'll probably have a good time playing. It's a s
The 1000 Kickstarter ended roughly an hour ago. Unfortunately it was unfunded.
Am I down about it?
Not at all, to be honest. I've had my time to think and be objective about it. The one thing keeping my spark alive is the response from people within the animation industry. It has been completely galvanizing!
Just the super-short list of people who, in no uncertain words, expressed interest in the project include the Animation Director of Riot Games (one of the key guys behind League of Legends), an animator who worked on the Iron Giant, and THIS GUY:
It's hard to feel bad about being unsuccessful when you've got people like that rooting
1000 Animated Micro-series Kickstarter! by thatLD, journal
1000 Animated Micro-series Kickstarter!
This is it! Without further fanfare I'd like to introduce you to a project that I've been brewing with greenestreet (https://www.deviantart.com/greenestreet) and jeffreylai (https://www.deviantart.com/jeffreylai) since October of last year. It's an animated micro-series focused on delivering quality action animation.
A Kickstarter for the series called "1000."
That's me speaking on the voice-over. :D
(Also, I'm the thinnest guy in the video. Shows how much I've been working lately...)
I'm playing the role of animation director and can definitely say that I'm nervous and excited about where this thing could go!
Here's one small taste of what just one of us (i.e. ~jeffreylai (https://www.deviantart.com/jeffreylai)) is capable of:
We have lots